Game Developer | Full-Stack Engineer

Specialized in AAA game development with hands-on experience in FPS titles like THE FINALS and Arc Raiders, and sandbox titles like WIM. Proficient in developing game engines using Rustlang, and collaborating on large-scale projects. I love enabling creative artists to build new awesome experiences!

Experience in game programming particularly related to network programming and engine programming

Experience with real-time car data and geopositioning

Experience with ERP, CRM, and ORM systems

Embark Studios · Fulltime

Software Engineer

August 2022 - present · x mos Stockholm, Sweden Website Skills: Rust (Programming Language) · Network Programming · Game Engine Development · Game building logic

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Embark Studios is a Stockholm-based games studio, on a mission, to blur the line between playing and making. I am a generalist software engineer specializing in multiplayer network programming. I work on a creative platform project, this aims to create a game that anyone can play, build, and extend!


<aside> 💡 2022 - Finished Bachelor in Applied Computer Science, Software Engineering. Graded 9 for graduation project, 8.2 weighted average.

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Embark Studios - Traverse Research · Internship

Software Engineer

Feb 2022 - Present · 6 mos

Embark Studios Website

Traverse Research Website Skills: Rust (Programming Language) · Grafana · Prometheus.io · Network Programming, Game Engine Development

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Embark Studios is a Stockholm-based games studio, on a mission, to blur the line between playing and making. Traverse research is a graphics and game development research and development studio located in Breda. At Traverse, I work on a graduation internship project in collaboration with Embark studios.